As a fan of From
Software's most recent works, from Demon's Souls to Dark Souls 3, I
was honor-bound to play Sekiro: Shadows Die Twice the moment it was
released. Going in, I felt prepared for another exciting adventure in
an environment that would do everything it could to kill me. With how
easily I breezed through the third Dark Souls game, I thought that
there was nothing From could do to surprise or intimidate me. They
must be running out of tricks, so I would be wise to whatever they
threw my way. Many of my friends thought the same way, to the game's,
the developer's, and our own collective disservice.
