Wednesday, August 31, 2016

newdarkcloud plays Hitman: Blood Money - Episode 8 - Shotgun Wedding

Another episode in Mississippi, this time we go to murder a groom and his would-be father-in-law at a his wedding.



Like the birthday party in Episode 4, this is another small, but dense level filled with murderous possibilities.

On top of that the implications that the bribe is also the client adds a neat level of intrigue to the whole mission. Not much to say about it, but it's at least worth noting.

Monday, August 29, 2016

newdarkcloud plays Hitman: Blood Money - Episode 7 - Blood on the Bayou

Today, we get down and dirty in the swamps of Mississippi:



Back in the Mardi Gras mission (Episode 5: Part 1) I discussed the problem Blood Money has where guards exist in a binary. They either shoot you on sight or are completely unaware of any danger.

Friday, August 26, 2016

newdarkcloud plays Hitman: Blood Money - Episode 6: Part 2 - Have a Holly, Jolly Hitman

Let's try this again....


To clarify my point, when I say that the game manipulates you into thinking like a psychopath like Agent 47, I don't mean that as a negative criticism of the game.

Wednesday, August 24, 2016

newdarkcloud plays Hitman: Blood Money - Episode 6: Part 1 - Hot Tub Murder Machine

This next one is short, but I promise to make up for it.



It only occurs to me now, but they could easily solve that subtitle problem by just shifting the subtitles down into the black space under the cutscenes. They're half-in and half-out of the shot.

Monday, August 22, 2016

newdarkcloud plays Hitman: Blood Money - Episode 5: Part 2 - Late to the Murder Party

Welcome to the party. I hope you remembered your chicken suit.



One thing I noticed about this mission after watching the tape is that the chicken suits serve an second purpose, other than just being a joke.

Friday, August 19, 2016

newdarkcloud plays Hitman: Blood Money - Episode 5: Part 1: Mardi Fail

And thus we begin one of the most well known and loved missions in Hitman: Blood Money.



This video talks a lot about one of the problems in Blood Money, and that's how quickly guards are willing to open fire on you.

Wednesday, August 17, 2016

newdarkcloud plays Hitman: Blood Money - Episode 4 - Poking, Prodding, and Used Panties

You've been invited to a very special day. It's the day where Suzie's dad dies during her own birthday party...



This is without a doubt my personal favorite mission in the game. Though the actual house is small, there's so much going on within that house that you'd be surprised. There are donut-loving FBI Agents, seductive housewives, used panties, pool boys, waiters, and even a party clown. And any or all of them could come into play during the mission.

Monday, August 15, 2016

newdarkcloud plays Hitman: Blood Money - Episode 3: Part 2 - Clinical Aggression

In this episode, we redeem our failures from the previous run:



You can kinda see the genesis of the Contracts Mode that I/O Interactive introduced in Hitman: Absolution (and Hitman 2016 later) here. Even though we have a clear, primary target to take out, we also have two other targets that provide bonuses.

Friday, August 12, 2016

newdarkcloud plays Hitman: Blood Money - Episode 3: Part 1 - Bad and Wrong Hitman

In this episode of Hitman: Blood Money, we save one dude in order to murder three.



...or we would if I didn't screw it up.

I'm really glad that I messed up the way I did though, because this is a lot of what Hitman ends up being. You try one method, make some mistakes, and learn from them. Then, armed with what you learned the last time, you try something new. This process keeps going until you can make stunning assassinations flawlessly. Going back to that video I mentioned in the last episode, this is a good demonstration of that.

Next time, I manage to do this right...

Wednesday, August 10, 2016

newdarkcloud plays Hitman: Blood Money - Episode 2 - Assassin of the Opera

In this episode, we enter the opera house to enjoy the show... and murder some people!



In order to elaborate a point I made in the episode, this game operates on a "realistic surrealism". What I meant by that is that the things that Agent 47 can do are completely absurd in the context of real life. There's no way that his disguises should work, and many of the props in the game (like the over-sized laundry bins and trash cans) are deliberately created out of proportion to facilitate gameplay.

Monday, August 8, 2016

newdarkcloud plays HItman: Blood Money - Episode 1 - Mistakes Were Made

Another new series for you guys, and this time it's just me, going solo. I'll be running through and talking a bit about Hitman: Blood Money.


To start off, I should acknowledge the absolutely terrible quality of my audio during this recording. Unfortunately, by the time I started editing these videos, I made already completed three assassinations.

I also admit that I found it extremely hard to keep the dialog going. I'm used to playing off other people after all the many projects I've been involved with. Without that buffer, I suffered a bout of stage-fright and just kinda went blank. It's something I hope to practice and iron out the more I do these solo LPs.