Wednesday, March 25, 2015

Interactive Friction: Tomb Raider (2013): Episode 5: National Ubisoft Tower Climbing Day

In this episode, we climb the only tower that exists in this entire game. Despite that, I still take a potshot at Ubisoft and their goddamn towers.



We spent a fair amount of time talking about the scene where Lara sits while the pilot of the rescue plane is slaughtered right in front of her. To be clear, not everything we discuss is necessarily a problem. And even if it is, it might not even be a big concern worth addressing with anything more than a passing glance. This is one of those complaints.

Though we occasionally have portions of the game where we have a rough idea of what we want to talk about, the vast majority of our commentary is completely spur of the moment. Because of that, there is absolutely no connection between how often or how long we speak about a specific topic or mechanic and how strong our feelings about it are. We might end up spending whole sections talking about relatively minor complements and complaints. Likewise, we could mention major problems in passing if the conversation doesn't lend itself to us talking about them.

For example, when I discussed how silly it is for different animal hides to make different bags in Far Cry 3, I do not think that making every animal produce a general hide to make whatever would have improved the game. In fact, it would make the game worse because one could get all the bags at the start. With the pilot issue, it is not a huge problem since he's a minor, irrelevant character. However, it is worth pointing out just to acknowledge it and move on.

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