We picked Mirror's Edge for two big reasons:
- We were exhausted by the end of Watch_Dogs, and needed a breather. Mirror's Edge is a very short game, and we knew we weren't going to get tired of it while recording.
- Both Sam and I adore this game to no end. Even now, the color palate and extremely unique gameplay make it a breath of much-needed fresh air. This meant that any complaints we'd have would sound much more good-natured than they did for Watch_Dogs. Watch_Dogs, especially towards the middle, was far too vitriolic.
See you next time. :)
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